“The advent of consumer virtual reality provides a pressing need for interventions that combat sickness in simulated environments (cybersickness).”
“This research builds on multiple theories of cybersickness etiology to develop a predictive model that distinguishes between individuals who are/are not likely to experience cybersickness.”
“In the future this approach can be adapted to provide virtual reality users with curated content recommendations based on more efficient measurements of sensorimotor processing.”
S.Weech, et al
Estimating the sensorimotor components of cybersickness
Journal Of Neurophysiology — Volume 120 #5 — November 2018 — page 2201